Software Developer with strong analytical thinking, fast learning ability, and a passion for solving complex problems. Creative, detail-oriented, and highly motivated, with experience building real-time systems, AI models, and scalable backend architectures. Excellent communication skills and a proven ability to learn independently and master new technologies quickly
A persistent, AI-driven multiplayer voxel world

Mentored by: Mobileye
Data Science Bootcamp 2025 (Data)
Responsibilities:
Model Research & Architecture Selection : Evaluated Image Classification & Object Detection models, analyzing runtime and training complexity to select the optimal architecture
Backend Core Engineering & Board Encoding : Developed core FastAPI services, action-token logic, GRU model integration, and efficient 8-bit tensor board encoding.
Server Logic, Data Pipelines & Memory Optimization : Refactored backend logic, improved history logging using atomic writes, and optimized memory usage for large dynamic worlds.
Scalable Microservices Architecture : Designed modular services (movement, sessions, world-state, messaging) and implemented chunk-generation for infinite world expansion.
Multi-Team Git Integration & Code Unification : Merged cross-team codebases, resolved structural conflicts, standardized API interfaces, and ensured consistent repository architecture.
UI Integration & Real-Time Sync : Connected TypeScript UI to backend endpoints and GRU predictions, enabling real-time updates and seamless infinite-world navigation.
GRU Model Research & Variant Exploration : Benchmarked multiple GRU configurations and refined the model’s temporal-prediction role for gameplay sequence modeling.
GRU Training Optimization & Stabilization : Improved model accuracy through hyperparameter tuning, iterative experimentation, and convergence-stability enhancements.
Testing, Validation & Debugging Utilities : Created debugging tools and validation scenarios ensuring correct chunk loading, world transitions, and infinite-world stability.
Theory Application, Presentation & Cloud Deployment : Applied insights from The Universality Lens (Feder, Urbanke & Fogel, 2025), delivered a technical presentation, and deployed all services to production at nanoverse.me.

Digital Appointment Booking System | Full-Stack Developer
Developed a full-stack appointment-booking system using Node.js, MongoDB, and React, with four
authorization levels, real-time communication via Socket.io, and an advanced management dashboard.
Fluent