Analytical and highly motivated software developer with strong problem-solving skills, rapid learning ability, and a broad systems perspective, Proven track record in delivering scalable, high quality solutions and quickly adapting to new technologies.
A persistent, AI-driven multiplayer voxel world

Mentored by: Mobileye
Data Science Bootcamp 2025 (Data)
Responsibilities:
Built backend systems for an infinite world with dynamic chunk generation, efficient board allocation, and implemented on-demand chunk loading with smart caching to optimize memory usage and response times.
Designed and 8-bit tensor-based board structure, replacing complex objects and significantly improving performance and GPU efficiency.
Trained a GRU model that learns player behavior and predicts actions in real time with optimized GPU inference.
Unified codebases from two teams, resolved conflicts, standardized folder structures, and aligned shared APIs.
Handled deployments, GPU operations, and system performance monitoring on shared Linux servers
Captured real user actions and applied behavior cloning to enable human-like real-time decision making.
Documented system design, microservices, integration flows, and scaling considerations.
Explored YOLO architecture and implemented a practical demo using Ultralytics' pretrained model.

03–05/2024: Digital Course Management System
Developed a digital learning platform with Node.js backend managing courses, lessons, assignments, and
student progress
Built a React UI for creating courses, submitting tasks, and viewing real-time progress updates
Designed structured data models and secured validation flows using MongoDB
Delivered a modular, scalable architecture ensuring smooth interaction across components.
Fluent